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Applying VR in Clinical PracticeLesson 27 of 50
Case Study - St Bede's College
0:30
Lesson summary
Using VR has enabled more students at the college to access wellbeing support. Scenarios and coaching cover common issues that students face, such as vaping, bullying, exam anxiety, and public speaking.
Key learning points
- Targeting scenarios within schools
- Scaling wellbeing support
- Addressing increased demand from students