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Applying VR in Clinical PracticeLesson 27 of 50

Case Study - St Bede's College

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Lesson summary

Using VR has enabled more students at the college to access wellbeing support. Scenarios and coaching cover common issues that students face, such as vaping, bullying, exam anxiety, and public speaking.

Key learning points

  • Targeting scenarios within schools
  • Scaling wellbeing support
  • Addressing increased demand from students